You and your mage friends have found out that the Dark Lord is on his way to steal the Philosopher's Stone. The Dark Lord will use the stones in his evil plans, and it will be disastrous if He managed to get hold of the powerful and magical stones. You have therefore decided to steal them first. There's just one problem: the Philosopher's Stone is hidden deep within the chamber, and the most skilled wizards and witches have protected it with various enchantments and dangerous curses. Your plan can therefore end in serious consequences - for both your life and health. Can you get hold of the Philosopher's Stone before the Dark Lord?
Sønderborg, Denmark
You and your friends are lost on your trip through the forest. Darkness is falling and you are trying to find a place to spend the night. Fortunately, you spot a glimmer of light on the horizon. As you approach, you can see that it is an old wooden cabin. You are invited inside by an old (slightly creepy) hunter when you arrive at the cabin. After a while the hunter says he has to go check his traps and that he will be back in an hour. When he has left, you discover that he has locked the door and that you cannot get out. You become afraid that he might mean you harm and start frantically looking for something to unlock the door. You also know that you have a maximum of one hour to find a way out before the (now really creepy) hunter comes back (… and your life might be over).
Sønderborg, Denmark
London, 1880. Another woman is found dead. Mary was brutally murdered and the streets are empty. If the evidence you hold in your hand is correct, you and your police sleuth can finally catch the killer. It's up to you now - only you can finish the case! You are hot on the heels of Jack the Ripper.
Sønderborg, Denmark
You and your friends are lost on your trip through the forest. Darkness is falling and you are trying to find a place to spend the night. Fortunately, you spot a glimmer of light on the horizon. As you approach, you can see that it is an old wooden cabin. You are invited inside by an old (slightly creepy) hunter when you arrive at the cabin. After a while the hunter says he has to go check his traps and that he will be back in an hour. When he has left, you discover that he has locked the door and that you cannot get out. You become afraid that he might mean you harm and start frantically looking for something to unlock the door. You also know that you have a maximum of one hour to find a way out before the (now really creepy) hunter comes back (… and your life might be over).
Svendborg, Denmark
Centuries ago, Mulberry Manor was built as a gift from Edward Mulberry to his wife and children. But in October of 1871, Edward and his children were killed in a cold-blooded massacre; their bodies torn to pieces and scattered throughout the manor. Any who dare to enter since suffered the same short lived fate. You are the only living descendant to the Mulberry family, recently granted the estate. You have read the stories; you have heard the rumors; yet you enter with the wish to amass your fortune. Standing in the very place each victim drew their final breaths, an ominous presence overwhelms you. Desperately you search for a way out but your fate has been sealed; you are trapped; and the horror stories have turned into a nightmarish reality. Will you escape or become the next victim in this spine chilling horror story?
Orlando, Florida
You and your friends are lost on your trip through the forest. Darkness is falling and you are trying to find a place to spend the night. Fortunately, you spot a glimmer of light on the horizon. As you approach, you can see that it is an old wooden cabin. You are invited inside by an old (slightly creepy) hunter when you arrive at the cabin. After a while the hunter says he has to go check his traps and that he will be back in an hour. When he has left, you discover that he has locked the door and that you cannot get out. You become afraid that he might mean you harm and start frantically looking for something to unlock the door. You also know that you have a maximum of one hour to find a way out before the (now really creepy) hunter comes back (… and your life might be over).
Skive, Denmark
You and your team are held captive in a cell in the Parliament building. Your mission is to escape your cells, find your weapons and steal the secret XJ7 missile blueprints. But hurry, you only have 60 minutes. To complete the mission, you must work quickly, precisely and with nerves of steel. Good luck, agents.
Odense, Denmark
London, 1880. Another woman is found dead. Mary was brutally murdered and the streets are empty. If the evidence you hold in your hand is correct, you and your police sleuth can finally catch the killer. It's up to you now - only you can finish the case! You are hot on the heels of Jack the Ripper.
Odense, Denmark
Temporarily Closed - Entra nel paese delle meraviglie! Il tempo si è fermato! Fallo ripartire!!
Carpi, Italy
Coming Soon - La città di Luce si trova molti km sotto terra ed è tenuta in vita da un generatore elettrico.. ma qualcosa non va…. i black out sono sempre più frequenti.. Se l’oscurità dovesse sopraggiungere le mostruose creature ucciderebbero tutti gli abitanti. Bisogna restare nella LUCE!
Carpi, Italy
Il Dio Khonsu è stato imprigionato dentro ad una statuetta dalle altre Divinità! Avrai solo un ora di tempo per liberarlo.. ma attento.. il tuo cuore verrà giudicato. Sei pronto?
Carpi, Italy
You and your friends have started playing a dangerous game… It's normal to be afraid... the black man is now among you. You only have one way to save yourself! If he finds you... you're dead... sell your skin dearly!!!
Carpi, Italy
Vi siete addormentati.. Ormai gli incubi sono arrivati… Riuscirete a svegliarvi? Attenzione a non farvi prendere!
Carpi, Italy
You are in Mexico on the Island of the Hanging Dolls… Here, in the 1950s, a man went mad after seeing a girl drown and began hanging dolls all over the island as a defense against evil spirits… However, it seems he wasn't completely crazy… Are you sure you want to venture there?
Carpi, Italy
Bei der Renovierung eines Johanniter-Klosters wurde ein geheimer Raum entdeckt. Dort forschte vor Jahrhunderten Gerhard Sasso, Gelehrter und Großmeister der Johanniter, offensichtlich an etwas, das er für den heiligen Gral hielt. Um zu verhindern, dass der heilige Gral Dieben oder, noch schlimmer, Ungläubigen in die Hände fällt, schützte er ihn durch zahlreiche Fallen und Rätsel. Der Abt des Klosters hat nun euch als Archäologen zu Rate gezogen, um den heiligen Gral zu bergen und seine Geheimnisse zu entschlüsseln. Jedoch musste er auch den Vatikan über den Fund in Kenntnis setzen, weswegen die Zeit nun drängt und ihr das heilige Artefakt schnellstens untersuchen solltet, bevor Abgesandte aus Rom die Reliquie beschlagnahmen. Findet den heiligen Gral, bevor der Vatikan das Artefakt beschlagnahmt. Dabei kommt ihr nur als Team zum Erfolg. Denn im mobilen Escape Room erwarten euch zahlreiche knifflige Rätsel, die ihr nur mit Kommunikation, Geschick und logischem Denken bewältigen könnt. Spiel, Spaß und Spannung sind dabei garantiert.
Konstanz, Germany
Beat the clock and save Gotham City once and for all. Gotham City, a metropolis plagued by crime and injustice, is in dire need of heroes. In response to the escalating threats, Batman has initiated a new Gotham City Guardian training program. You have been carefully selected for the program to attempt a new and intense training exercise that includes stopping a training device Batman planted in the heart of Gotham City filled with a non-harmful chemical compound designed to mimic a legitimate chemical leak without the fatality. The device is fitted with a countdown clock that will release the gas in exactly 60 minutes after your mission start time, so you'll have to work quickly.
Orland Park, Illinois
Closing November 2 - Nightmare Combat is a special, once a year event in Columbus, Ohio that combines the thrills and chills of the Halloween season with the exhilarating fun of laser tag! This tactical experience puts your survival skills to the test by putting you face to face with the creatures that haunt your dreams. You will receive a realistic training weapon so you’re ready to take on whatever it is lurking in the dark.
Columbus, Ohio
Die Suche in dem Büro hat sich sehr hilfreich erwiesen. Doch schafft ihr es Jonas Schmidt vor den anderen zu finden? Auf der Insel angekommen macht ihr euch auf die Suche nach dem verschwundenem Professor. Doch bevor ihr einen Tempel erforschen könnt gehen die Lichter aus…
Kleve, Germany
Bevor er seine letzte große Entdeckung bezüglich der mythischen Insel Avalon mitteilen konnte, verschwand Professor Jonas Schmidt unter seltsamen Umständen. Auch die Nachricht an seine Frau Anna lässt keine Rückschlüsse auf den Aufenthaltsort des Professors zu. Vielleicht hat er ja Hinweise in seinem Büro hinterlassen!? Durchsucht das Büro, findet heraus was es mit dem Verschwinden auf sich hat und entdeckt den wahren Standort von Avalon!
Kleve, Germany
2 Genies liefern sich Ende des 19. Jahrhunderts einen unerbittlichen Kampf. Edison entwickelt den Gleichstrom um seine Glühlampe zum Leuchten zu bringen. Den Strom der Zukunft. Er will der größte Erfinder aller Zeiten werden. Aber auch Tesla ist genial und sieht in Wechselstrom die Zukunft. Es entwickelt sich ein unerbittlicher Streit und plötzliches verschwindet Edison. Was ist passiert? Folge mit Deinem Team den Hinweisen und Spuren und löse das Rätsel!
Geldern, Germany
Welcome to Dwight's world. A night in the woods has turned into a nightmare. Your group has stumbled upon Dwight's cabin and he has locked you up while he prepares his next meal. Escape his cabin before you become his next trophy.
Irvine, California
"Das Geheimnis des Turms" ist ein Spiel für 5-7 Personen, bei dem es darum geht, innerhalb von 60 Minuten durch das Lösen von Rätseln den größten Schatz des Christentums zu finden. Wir befinden uns im Ostturm des Klosters St. Georg im Jahr 1234: Alte Legenden besagen, dass ein Tempelritter in diesem Turm den größte Schatz der Christenheit verborgen haben soll. Doch keiner der Mönche war bisher in der Lage den Weg zu dem Schatz zu enträtseln und das Versteck des Tempelritters zu finden. Deshalb wendet sich Abt Ambrosius an tollkühne Helden, die den Mut haben, sich der Herausforderung zu stellen. Die Suche beginnt in der Schreibstube des Klosters und führt durch die Apotheke und das Uhrwerk nach oben in schwindelnde Höhen. Nur wer sich ganz nach oben spielt, wird den größten Schatz des Christentums finden.
Obersulm, Germany
Welcome to Devlin Manor. Mr. Devlin has been murdered. And what you thought was a simple and possibly fortuitous "Reading of the Will" has turned into a deadly, high stakes "who done it" mystery. You have 60 minutes to find the killer and the antidote or you may be the next to join the ghosts that wander the hallow halls of Devlin Manor. Part 1 of the Devlin trilogy.
Irvine, California