You’re working in the merchant navy on an oil tanker. Your usual captain of 10 years mysteriously went missing on your last voyage. You have been appointed a new captain temporarily to bring the ship back from Hong Kong to its home port of Bremen. You are in the Indian Ocean headed for the Suez canal, part way through your voyage. Your new captain has called the crew into his quarters for a meeting. Upon your arrival in his quarters, the captain has locked you all in and diverted the ship’s course! You remember that the former captain, a hardy old sea dog, had built an emergency escape mechanism into his quarters. However, you don’t know exactly how it works and must figure out his clues in order to open the special locking mechanism. You and the rest of the crew suspect that something fishy is afoot! You have one hour until you reach port. You must figure out the captain’s plan and figure out how to escape the room in order to save the ship and yourselves…
null, United Kingdom
Somewhere in the world, a plane is going to be hijacked. No one knows that it’s happening or which plane is the target. You’ve broken into the hijacker’s house, but accidentally triggered the security system. You’re now trapped in the room where the hijacker has secretly stashed the details of their plan. The specifics of the plan are hidden within this room. However, it is all encoded to stop the authorities from thwarting the hijacking. You need to find out which plane has been hijacked in order to save the passengers and yourselves. Certain pieces of information will be needed in order to identify the targeted plane, save the passengers, and escape the room.
null, United Kingdom
Explore the final room of Thornbright Mansion. "You make your way through a hidden door behind the laboratory’s bookshelf. As you enter, the bookshelf shifts behind you, trapping you in a dimly lit ballroom. A number of objects within the room spring to life and start making odd sounds - a grating ticking noise, peculiar voices, and an eerie children’s song. Suddenly, you hear the distinct sound of a door slamming shut coming from the cellar below. Could that door be your way out? And who else is in this house?"
British Columbia, Canada
Continue your adventure in Thornbright Mansion. "Leaving behind the mansion's foyer, you emerge in what looks to be a makeshift laboratory. It’s extremely cluttered, and there are potions and ingredients scattered across several tables. It's clear that someone was in the middle of some rather elaborate experiments. Could it have been a member of the Thornbright family? And what sort of experiments were they concocting? Perhaps completing the experiments yourselves will give you the answers you seek."
British Columbia, Canada
The complete kit to build your own miniature escape room, including; walls, floor, roof and trim, fabric for soft furnishings, self-build furniture, wired LED lighting system, full instructions, paper cutting booklet for items, in one letterbox-friendly small A5 box.
null, United Kingdom
Notable Remains is a four episode long puzzle game, where the players use a variety of documents overlaid each other to uncover a set of mysteries left by a rich archaeologist in fear of his life.
null, United Kingdom
The best puzzle-on-a-drinks-coaster game, fresh from Kickstarter. Puzzles are presented on nine drinks coasters, with each coaster giving clues to the the next location (which happens to be right next to a pub). Puzzles take the form of word, strategy, movement, logic and cryptic challenges, and result in three words.
null, United Kingdom
The complete kit to build your own miniature escape room, including; walls, floor, roof and trim, fabric for soft furnishings, self-build furniture, wired LED lighting system, full instructions, paper cutting booklet for items, in one letterbox-friendly small A5 box.
null, United Kingdom
Mangetout is a six part prison escape puzzle game, in a unique and innovative packaging layout. Each episode comes out monthly, gradually revealing the story and guiding the prisoner out of prison, using codes, cyphers, logic, papercraft, inference and a whole host of other innovative puzzle technologies some never seen before in the puzzling world.
null, United Kingdom
It's RIP for the PTA. Four close friends send you cards and information about the upcoming fair, and sprinkled within these postal delights are clues to a murder. Can you solve the case before the crime happens?
null, United Kingdom
The Moon Particle is a ten card game series. In the pack are a series of 'first drafts' of a children's story written by Sir Jacob Lester. Each card has a set of puzzles on it - one indicates the order that the cards should be placed, and the other how to extract a hidden ten letter message from that order.
null, United Kingdom
A series of increasingly-cryptic delivery cards lands on your doorstep, with a parcel getting tantalisingly closer. Will you complete the challenge and get your long-awaited delivery? Have you ever felt your delivery company are playing a puzzle game with you, holding your parcels and packages hostage? Well, now you can play this game in real life!
null, United Kingdom
Can you uncover where the band have gone, based on the clues in this brochure? Ashwell are a UK band who disappeared without a trace. All the clues to identify where they went, and why, are littered throughout this beautifully-designed, glossy Tour Brochure. In 2021, after years of unstoppable success in their meteoric rise, the renowned band ASHWELL suddenly vanished. Due to start a year-long world tour, they left their family, fans and sizeable fortunes behind. Clues about their disappearance have started to be identified in their tour brochures and prolific output by their fans, some of whom want the truth revealed and others who are determined to keep it buried. A secret behind the band's success. A secret which would ruin them if it was revealed. A secret that the die-hard fans would do anything to protect from being revealed.
null, United Kingdom
The complete kit to build your own miniature escape room, including; walls, floor, roof and trim, fabric for soft furnishings, self-build furniture, wired LED lighting system, full instructions, paper cutting booklet for items, in one letterbox-friendly small A5 box.
null, United Kingdom
Welcome to 'Shrink-Wrapped,' a set of three engaging mini-games based around famous psychological experiments. Please have a seat on the couch... Stanford Based on the infamous Prisoners versus Guards experiment, you play to either win by having the most of your characters (either prisoners or guards) OR by spelling out your team word (LIVE or EVIL). Cards are laid horizontally, and can be laid on top of each other. This is a game of high strategy, as you need to keep track of a number of factors if you are to have any chance of winning. The Marshmallow Experiment Eighteen double-sided cards, each with 12 marshmallows of either pink or white colouring. All you have to do to win is have the longest single uninterrupted vertical line of marshmallows. You can declare your winning line at any time, but as soon as you do, your opposing player can look through ANY of the remaining cards and play it, potentially beating you. Can you resist calling out your winning line? Trolley Dilemma You have a hand of just eight unseen cards each, and yet lives are in your hands. Each card you lay to continue your own track has a dilemma to resolve, but past decisions may come back to haunt you later on. A game that gets more strategic the more you play it, becoming more familiar with those worth sacrificing and those worth saving.
null, United Kingdom
The Morty team is seeking more info on this experience. Know anything about it? Please use the Suggest an Edit form and fill us in! We are looking for description, images, and other details. If you have anything to contribute it will be very helpful to Morty’s community.
null, null
The Morty team is seeking more info on this experience. Know anything about it? Please use the Suggest an Edit form and fill us in! We are looking for description, images, and other details. If you have anything to contribute it will be very helpful to Morty’s community.
null, null
The Morty team is seeking more info on this experience. Know anything about it? Please use the Suggest an Edit form and fill us in! We are looking for description, images, and other details. If you have anything to contribute it will be very helpful to Morty’s community.
null, null
The Morty team is seeking more info on this experience. Know anything about it? Please use the Suggest an Edit form and fill us in! We are looking for description, images, and other details. If you have anything to contribute it will be very helpful to Morty’s community.
null, null
The Morty team is seeking more info on this experience. Know anything about it? Please use the Suggest an Edit form and fill us in! We are looking for description, images, and other details. If you have anything to contribute it will be very helpful to Morty’s community.
null, null
The Morty team is seeking more info on this experience. Know anything about it? Please use the Suggest an Edit form and fill us in! We are looking for description, images, and other details. If you have anything to contribute it will be very helpful to Morty’s community.
null, null
The Morty team is seeking more info on this experience. Know anything about it? Please use the Suggest an Edit form and fill us in! We are looking for description, images, and other details. If you have anything to contribute it will be very helpful to Morty’s community.
null, null
The Morty team is seeking more info on this experience. Know anything about it? Please use the Suggest an Edit form and fill us in! We are looking for description, images, and other details. If you have anything to contribute it will be very helpful to Morty’s community.
null, null
The Morty team is seeking more info on this experience. Know anything about it? Please use the Suggest an Edit form and fill us in! We are looking for description, images, and other details. If you have anything to contribute it will be very helpful to Morty’s community.
null, null