Mafia

Asylum Escape Asylum Escape

You and your team have been sent to investigate the office of Dr. Mulasy Tretour to see what he has been doing to his patients. Once you enter, you realize the room is filled with traps. You have 60 minutes to find a way out before one of his experiments are set free and who knows what they will do to you!

Sandton, South Africa

Trapped Trapped

You are welcomed by a Butler at the home of wealthy gold trader Mr. Charles A Clarence. While waiting to meet Mr. Clarence, you hear a loud commotion from outside the room and a fire breaks out. 60 minutes is all you have to find another way out before you are burned alive!

Sandton, South Africa

Red Moon Red Moon

Wizard, Sorcerer, Alchemist and Blacksmith of land Mythareal. You have been chosen to stop Valacor the vampire lord before the Red Moon wakes him up. You each possess a bag belonging to your ancestors. Find the Ancient of Souls, and obtain the answer you require. Time is of the essence. Grand Wizard, Alderon

Johannesburg, South Africa

Hack Out Hack Out

Your team has been imprisoned in separate cells in a Maximum Security Detention Facility. You're not alone... a mysterious figure has disabled the security systems. This is your chance! Hack Out before they are re-activated!

Johannesburg, South Africa

Closure Closure

Paranormal investigators have been dispatched to an abandoned house to solve a decades-old mystery. Can they find the truth before it is too late?

Johannesburg, South Africa

The Rebel Room The Rebel Room

Your team has a secret military mission, but the rebels have other ideas for you... Can you complete your objective and escape in time? That's as much as you're going to get! We wouldn't want to spoil the fun would we?

Johannesburg, South Africa

Forgotten Holocaust Forgotten Holocaust

WW2 Unit, experimenting with the bubonic plague as a Biochemical weapon.

Bloemfontein, South Africa

Lockdown Lockdown

Can you escape the lockdown? A treat for those that enjoyed one of our first games “The Cell”.

Bloemfontein, South Africa

The Sacrifice The Sacrifice

Torryburn Village, Scotland 1899 A remote village with an eerie and disturbing past where death and paranormal phenomena accompany anyone who visits it. You receive a letter from your grandfather, the mayor of Torryburn, Charlie Brown, who summons you to go to the village as fast as possible to assist him in breaking a curse you are all at risk of. Beware as you will not be alone … the time stands still and chills your blood, so think well before setting foot past the damned gate…

Moschato, Greece

Mystic Project Mystic Project

You are a group of journalists who learned that the first escape room created in the 18th century has been reconstructed. A 30-minute puzzle that the eccentric Lord Beaverwood had constructed to entertain his elite clients. The Lord's descendants, after re-establishing his mysterious Company, found the plans and built this unique room in Athens. So you arrive at the Company headquarters, a neoclassical corner mansion, to cover the report. You have a huge smile on your face and 30 minutes ahead of you to solve the puzzles of the first Escape Room ever created!

Kallithea, Greece

Room 22 Room 22

The bellhop prefers to stay at the beginning of the corridor, but you can go into the hotel room! Make sure you don't believe in ghost stories, because the last hotel guest was never seen again. The only thing that still reverberates is his voice, so earplugs are recommended for a good night's sleep… This escape room is a bit more exciting and therefore less suitable for young children. Have you always wanted to be in the shoes of a fearless ghost hunter? Then quickly enter Room 22, the hotel room that has been empty for years. Rumor has it that a ghost roams this room, but those who went looking haven't seen anyone again... Room 22 is the most exciting escape room in our range, and is therefore less suitable for children younger than 14 years old. For those who dare, find the dark secret that resides in this room and try to check out alive again. Take on the challenge in Room 22 now at the Escaping location in Antwerp!

Antwerpen, Belgium

Prof. Dr. Kepler & The Machine Prof. Dr. Kepler & The Machine

"Ah, you've found my workshop! Nice, nice... I need your help to save the world!" With these words you will become acquainted with Prof. Kepler and begin your adventure. Travel down the elevator to the center of the earth, repair the world lathe and save the world. In our latest escape room, your help is called in by Prof. Kepler . This chaotic professor is the creator of the World Lathe , the secret mechanism that keeps our planet spinning. There is only panic, because this machine is stuck ! You can only get to the machine by taking an elevator down to the center of the Earth . Let Prof. Kepler is exactly on the wrong side of the world with only 60 minutes left to build the machine... Luckily he can reassure the president, he's sending his team of top experts with you! You end up in the professor's workshop. Here you have to collect energy capsules to charge the elevator. Then quickly jump into this elevator and start the journey to the center of the earth. Will you arrive at the world lathe in time to save the world ?

Antwerpen, Belgium

Patient X Patient X

In a world where it's all about being the best and fastest, there's now a drug that will temporarily make you smarter. As test subjects, you are the first to try this drug. Complete the test and gain access to this drug outside of the lab. And it's all safe, right? This escape room is a bit more exciting and therefore less suitable for young children. You are invited to participate in our medical experiment! As a test subject, you participate in a study in Patient X, in which you will be administered a drug that temporarily makes you smarter. Will you be able to leave the escape room without side effects?

Antwerpen, Belgium

Let's Rob The Bank! Let's Rob The Bank!

It's time to get rich! Your partner Jack has created the perfect opportunity to rob the AMT Bank. In the bank branch you will find credit cards of the richest customers. But hurry, Jack can only keep the cops away from you for 60 minutes. Come on and let's rob the bank!

Antwerpen, Belgium

Tante Anna ist Weg [Aunt Anna is Gone] Tante Anna ist Weg [Aunt Anna is Gone]

There has been no trace of your beloved Aunt Anna for some time. The police have already searched everything at Anna's home to find clues to her whereabouts, but so far without success. After repeated requests and begging, you finally get 60 minutes access to her apartment to find out for yourself what happened. Did something happen to Aunt Anna, or did she possibly even leave you clues about her disappearance?

Freiburg im Breisgau, Germany

Star Struck [Outdoor] Star Struck [Outdoor]

Temporarily Closed - You’ve got 90 minutes to finalize production for your new motion picture before the cameras start rolling … if only you know what the movie was! The eccentric producer has gone missing and left you with all their cryptic notes and puzzles. Who’s in the cast? What is the title? Uncover the answers to these questions and more as you explore one of the world’s most famous neighborhoods!

Los Angeles, California

Die Zelle [The Cell] Die Zelle [The Cell]

All security forces are busy with the fire in block C. Take advantage of the opportunity and try to break out of prison.

Weiden in der Oberpfalz, Germany

Prof. Spudnik´s Zeitmaschine [Prof. Spudnik's Time Machine] Prof. Spudnik´s Zeitmaschine [Prof. Spudnik's Time Machine]

One team, one mission. The game for young and old. The professor has traveled with his time machine and now has a huge problem

Weiden in der Oberpfalz, Germany

Der Verschollene Hausmeister [The Missing Caretaker] Der Verschollene Hausmeister [The Missing Caretaker]

Since the post office closed decades ago, the caretaker has mysteriously disappeared without a trace. Searches his abandoned apartment in the basement and finds out his secret.

Weiden in der Oberpfalz, Germany

Timeliner: Train Through Time Timeliner: Train Through Time

Time travel just became a reality in this digitally-interactive escape room adventure. As part of the Time Crisis Management team, you’re tasked with addressing life-threatening issues, no matter what decade they happen in. You can easily hop between centuries, from the Jurassic to Medieval and everything in between, with just one ticket swipe on Timeliner, the time-traveling train. Now, the fate of reality is in your hands — it’s up to you to restore the past and save the future. And you’ll have to hurry! All it takes is one mistake in the past for the entire future to fall apart…

Houston, Texas

Escape Blair Witch Escape Blair Witch

ESCAPE BLAIR WITCH is an immersive, multi-room escape experience that brings to life Lionsgate’s iconic blockbuster film franchise, Blair Witch. Players begin their journey at the Burkittsville Ranger’s Station, nestled in the Black Hills Forest, on a hunt for information into the disappearance of a few local college students. Do you believe in the stories about the Blair Witch? Was there an accident in the woods or did something far more sinister take place?

Las Vegas, Nevada

Cocktail Lab Cocktail Lab

PREMIUM COCKTAIL LAB EXPERIENCE + INTERACTIVE GAME! 18+ experiences. 2 cocktails per box, these are take home experience to enjoy! We can provide shipping within Alberta only.

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Dark Diary Dark Diary

Dark Diary is a wizard themed story where you follow a young wizards decent into darkness through solving 60 unique puzzles. this is an interactive & unique experience that has you watching videos, listening to audio clips, and manipulating the book to solve the puzzles. You'll search for codes to progress through the book and follow the narrative for hours of entertainment!

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Kings Of Cocaine Kings Of Cocaine

The year, is 1994. The Escobar Empire has been falling apart ever since the big man himself was assassinated a few months ago. With no one leading the ship, the Pablo territory was free for the taking. A newer, more ruthless Cali Cartel has been slowly taking over all of Escobar’s safe-houses and drug operations. The Territory wars have begun. Your gang, loyal to Escobar, managed to take over of one of Pablo’s old safe-houses to start up your own operation. But not before long, the Cali cartel has caught up to your gang, staking claims to all of Escobar’s assets... your crew included. Half of your crew was captured in the Cali raids, with only a handful of you escaping. Luckily the streets remember Pablo, and loyalty runs thicker than blood. An inside man from the Cali Cartel has sent you a letter, tipping you off that the safe-house will be empty for about an hour. That’s long enough to give you a small window of time to break in and free the rest of your gang . Once your gang is free, show the Cali Cartel why your crew should have never been crossed. Ruin their operation, and take back what is rightfully yours.

Calgary, Canada

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